Madness Prologue

E1

Every story starts with a seed, and every person carries a secret. We split the story into 5 INDIVIDUAL adventures before the MADNESS begins!

Keep The Machine On

E2

Our players begin their descent into MADNESS! Our story begins with the players meeting at a 'rooftop soiree' of one of the tenants. Things turn sour quickly though as an unexpected visitor arrives, with a powerful and deranged accusation.

Open the Door

E3

The Tenants are in a difficult situation, do they hide? Or do they explain what happened? No matter what, they must confront the law – and themselves.

Across The Desert

E4

MADNESS begins to settle in as the players find themselves in a unique situation, in a unique place. Narrowly escaping dangers, they stumble upon more questions then answers – as they attempt to learn exactly 'what' is happening here.

The Black Door

E5

The Tenants find themselves back into the building, only to discover the lights have been turned off. A black door awaits - as the building continues to speak to them, but its secrets are elusive. No place is safe.

The Blueprints

E6

With a member of the party lost, the players descend into the earth below. The Cult of the Watcher is close, and the Tenants discover the MADNESS deep inside them all.

The Machine

E7

The tenants discover a way to set things right, but what repercussions will their actions have?

The Horsemen

E8

The tenants have one last task they must complete. This is why they were brought together. But will everyone survive what awaits them?