Flight of the Wingfeathers

E1

The Wingfeathers must flee their familiar haven into the unknown with the Fang army close behind.

Fingap Falls

E2

Trapped above Fingap Falls, the Wingfeathers must make a final stand against General Khrak and his Fang army.

Stranded

E3

Making their way along the River Blapp, the Wingfeathers encounter a new threat: the Stranders of the East Bend.

The Roundish Widow

E4

Taking refuge in Dugtown, the family must trust a stranger to guide them to the Ice Prairies.

The Sundering

E5

After a night of treachery, Janner and Kalmar encounter their biggest challenge yet, while Nia faces an impossible choice.

The Fork! Factory!

E6

Janner is forced by the Overseer to work alongside other kids and create Fang weapons.

Escape to the North

E7

Janner sets his escape plan in motion, but discovers he may lose more than he can gain.