Pilot

E1

Henry's parents decide that it's best for him to go to a high school after traveling the world. In his new school, he meets new friends and uncovers a huge secret.

The Griffin Gang

E2

Henry must find a cure when an ancient virus is released.

Sleeper in a Box

E3

Investigating a strange "stone," Henry and his friends discover that the object is actually the remains of the Soviet satellite Sputnik - that's wanted by Russian mobsters.

Heart of a Warrior

E4

A traveling Samurai exhibit, rumored to be haunted, comes to the museum. When, Henry discovers that some of the exhibit items are being stolen, he is not believed by his uncle. Henry, Maggie and Jasper therefore try to take matters into their own hands, shadowing a martial artist, who they suspect is the thief.

Fountain of Truth

E5

Inside a trunk, Henry encounters artifacts, which guide him to a discovery by Ponce de Leon.

Public School Enemies

E6

Henry stumbles upon a secret in the Dillinger car.

Liberian Candidate

E7

Henry runs into an old friend and rival from the past. Henry believes that this friend's father may be targeted for assassination.

Curse of the Rolling Stone

E8

When a ruby, which is supposed to be cursed, ends up stolen, Henry and his friends try to find the ruby and return it to the museum.

Now You See Me

E9

After a teenage magician makes a Senator's son vanish, using an old magic trick of Houdini, the disappearance is investigated by Henry.

Maximum Insecurity

E10

When a gang of thieves try to steal a WWII computer, Maggie, Jasper and Henry are cornered in the museum, unable to escape.

Thor's Slammer

E11

Henry tries to clear his uncle's name by solving the murder of the former partner of Jasper's father and finding a Viking artifact that he was looking for.

Speetlemania

E12

The gang discovers an extinct beetle species.

Past, Presidents and Future

E13

Henry follows a clue trail left by George Washington as a school election pits Jasper vs. Maggie.