E1
Darkwing Duck meets Launchpad McQuack! Together they try to save Gosalyn from being kidnapped and used by Taurus Bulba as a pawn in his evil plan.
E2
Taurus nabs Gosalyn, despite the best efforts of DW and Launchpad. Can Darkwing Duck and Launchpad McQuack save the day?
E3
Darkwing Duck must battle through a greenhouse of hostile plants to save Rhonda from being changed into a plant.
E4
Darkwing and Gosalyn take a trip to the new miniature golf course that turns out to be the hideout of Dr. Lulliput, a scientist who's shrinking the banks of St. Canard!
E5
Bushroot, the half plant/half duck villain, tries growing a bride to keep him company.
E6
Shush asks Darkwing Duck to investigate the disappearance of a gorilla researcher.
E7
Someone is scrubbing the print off the cash in bank vaults across the country and Darkwing Duck is on the case!
E8
In a battle with the electrified villain, Megavolt, Darkwing Duck is blinded by a giant flashbulb.
E9
A comic book company wants to produce a Darkwing Duck comic book! Darkwing decides to write about his latest adventure with Megavolt.
E10
Darkwing Duck finds Steelbeak using a rain-making device to flood the Sahara Desert!
E11
Darkwing Duck is the brave volunteer to try out a Shush scientist's time travel machine!
E12
Darkwing Duck is baffled by the mysterious disappearance of bank safes which seem to be literally walking away on their own.
E13
Megavolt accidentally gives life to a group of home appliances who go on a crime spree through St. Canard.
E14
Darkwing Duck and Gosalyn are forced into action when Steelbeak and F.O.W.L. Egg Men steal a huge booster rocket from an intergalactic spacecraft!
E15
Tuskerninni plans to take over a studio by causing 'accidents' to occur to the leading actors. Darkwing decides to investigate by becoming the lead in Tuskerninni's latest film!
E16
A Cajun crook, Jambalaya Jake, moves to the city when his pork-bellied pet gator, Gumbo, develops an allergy to swampwater. But, his crooked style is cramped by Darkwing Duck!
E17
Gosalyn would rather be anywhere than camping, but Drake has decided it's time to hit the trail for a little father/daughter togetherness.
E18
Drake is off to the health spa when he finds two of it's employees, Flex and Slim, stealing rare items from the St. Canard Museum!
E19
Quackerjack masquerades as a psychiatrist and convinces Darkwing Duck that he's become ineffective at his job. Darkwing then switches careers as Quackerjack goes on a crime spree.
E20
Darkwing Duck's ego gets the better of him when Negaduck teams up Darkwing's greatest foes: Megavolt, Quackerjack, Bushroot and Liquidator!
E21
The Justice Ducks are each defeated and captured by the Fearsome Five. Darkwing rushes to the rescue, and the five heroes join in battle against the five villains, with the ultimate victors deciding the fate of the whole city.
E22
Jambalaya Jake and Gumbo obtain a bayou zombie potion to control Darkwing Duck. But Launchpad gets hit with the potion when in his Darkwing decoy outfit!
E23
A mutated spider bite causes Darkwing to grow four extra arms! When this causes hims trouble while trying to catch Moliarty, Darkwing adopts a new super-hero identity... Arachno-duck!
E24
Gosalyn comes upon a space ship that has crashed in the park. A cute alien emerges, wearing a rather restrictive collar which he doesn’t seem to be fond of.
E25
Honker and Gosalyn track down a set of dinosaur footprints, and are led to the nefarious Dr. Fossil, duck turned dinosaur. With his de-evolution ray and the aid of a passing comet, Fossil plans to end the current life on the planet to give dinosaurs a second chance.
E26
Steelbeak teams up with agent Amonia Pine to clean out banks for F.O.W.L. Gosalyn starts a Darkwing fan club.
E27
Comet Guy, failure superhero has come from another planet to retrieve superhero training. Steelbeak directs the theft of masses of rubber to construct a destructive F.O.W.L. device - the F.O.W.L. ball.
E28
Launchpad and Darkwing are after a strange band of firebugs that have melted down the gold of the city banks. Icy Vanderchill, frozen duck, develops a crush on DW, and dates him, all the while hiding a plot to paint the city in a layer of gold.
E29
Gosalyn and Darkwing are hyped over a video game competition involving the popular ""Whiffle Boy"". However, a toymaker gone insane, Quackerjack, is out to get revenge on the gaming industry that put him out of business.
E30
Morgana is using sleep sand to rob the citizens of St. Canard while they sleepwalk. When Darkwing steps in to set things right, he ends up in dreamland. Nodoff, controller of dreamland and supplier of Morgana's sleep sand wants the entire city to snooze, and will see to it that no one gets in his way.
E31
In this case, Adopt-a-con means the Adopt A Convict Program. The program has sent Tuskernini to Drake's house. DW is sure that Tusker won't reform, even though he acts as if he has. Posing as Bushroot, he takes Launchpad, Gosalyn, And Drake hostages in order to fish out Darkwing. But Drake's already a hostage. How can DW pull out of this one?
E32
When Quackerjack learns that parents won't buy his dangerous toys, he decides to create a toy utopia for children, with him as the ruler. Gosalyn gets into trouble at school, causing the principal to suggest Drake take a better look at his parenting. Drake gives up Darkwing to become the perfect parent just as Quackerjack executes his insane plot.
E33
200 years in the future, an archaeologist tries to put the pieces of history together with the aid of a supercomputer and ends up with multiple origins of Darkwing Duck.
E34
Darkwing becomes self-conscious about not having powers, so Gizmoduck and Launchpad create a Gizmosuit for him!
E35
To set things 'right' in an alternate universe where morality is reversed, Darkwing Duck teams up with the superheroes of the world: Megavolt, Quackerjack, Bushroot and Liquidator!
E36
Bud Flood, a crooked water salesman, becomes the Liquidator, seizing control of the water in St. Canard!
E37
Launchpad gains psychic powers, but has trouble controlling them. F.O.W.L. agent, Major Synapse, steals S.H.U.S.H.'s Nora Ray, and uses it on his underlings to give them super brain powers.
E38
Negaduck, disguised, frames Darkwing for a series of crimes. To go into hiding, the hero uses an experimental S.H.U.S.H. design, which ends up causing him to spontaneously change into whomever he looks at.
E39
Comet Guy returns, and he needs Darkwing to go to his planet to help him.
E40
300 years ago, a pirate scourge sailed the seas, striking for truth and justice. That's right, believe it or not, that was a scourge of pirates! Darkwing Doubloon and his crew, Gosalyn, Stegmutt, Launchpad, and Gizmoduck have must battle the alleged pirate Negaduck and the Fearsome Four to keep them from making off with the king's jewels.
E41
A crowd of pushy holiday shopppers rub Bushroot the wrong way. He decides to ruin Christmas by taking control of all of St. Canard's Christmas trees.
E42
Megavolt creates a way of transmitting himself as an electrical signal. Darkwing confronts the rat, and both of them get transported to the human universe. Here, the Darkwing Duck cartoon is a big seller, and DW realizes he isn't getting any of the profits. And it seems that there is no way home.
E43
Drake Mallard disappears and it’s up to the Crimson Quackette to find him.
E44
When Honker's parents go missing, all clues point to the mysterious Twin Beaks. A mutated alien race of cabbages have begun their conquest of Earth from this unseemly town.
E45
Bushroot creates a new experimental fertilizer that causes plants to grow large and strong.
E46
Darkwing’s refusal of Morgana’s suggestion of help, makes her very angry, which Negaduck sees as an opportunity.
E47
Chasing Megavolt, Darkwing gets into an accident and is killed. Now, on the run from Death himself, he no only plans to apprehend the villain he's after, but also has to search for a way to return to the living before it's too late.
E48
A news program reveals Darkwing Duck's identity as Launchpad.
E49
After a television program shows that Darkwing as a poor reputation with the public, Gosalyn decides that Darkwing needs an image change.
E50
A nefarious criminal from the past returns, to profit by auctioning of all a complete list of S.H.U.S.H.'s secret agents. J. Gander teams up Darkwing with the legendary Derek Blunt to intercept the documents before they fall into the wrong hands.
E51
To prevent the invention of the yo-yo, Quackerjack travels back to the medevial land of Canardia. Posing as the king's advisor, the demented toymaker convicts Darkwing as a warlock.
E52
During a battle between Darkwing, Megavolt and Quackerjack, Gosalyn ends up aboard the villains Time Top, just before it starts up and takes them to the future. There, Gosalyn finds out that Darkwing has become Darkwarrior Duck, and enforces the law with an iron fist!
E53
Darkwing Is getting a little bit stressted. So he goes to a stress free clinic (which is beeing runby Megavolt and QuackerJack) and they brain wash him. Now he is too calm (not even Goslyn deystroying the house can get him mad!). When Megavolt and QuackerJack start a fire that soons starts to spread, Launchpd and Goslyn have to try to get DW out of it. But when Megavolt puts out the fire, he also starts a flood. What will they do?
E54
J. Gander asks DW to train some of Shush's agents. That does not go over well with Agent Grizzlicoff, who joins F.O.W.L. as a double agent. Steelbeak sets a trap for the newly titled ""Darkwing Squad"" while Grizzli faces off against Darkwing.
E55
When Binkie Muddlefoot gets hit on the head by a bowling ball, her ""little hero"" escapes and causes her to become the Canardian Guardian. Her endless quest for safety endangers the life of Darkwing as he tries once again to capture Megavolt.
E56
A Sprit named Paddywhack is unleashed from a jack in the box when Gosalyn gets into mischief, and possesses Quackerjack's doll, Mr. Banana Brain. As he causes trouble alongside the demented toymaker, he grows, feeding from the negative emotions around himself.
E57
Bushroot creates a formula intending to create an intelligent plant friend, and Gosalyn ends up sampling it. Now Darkwing has a limited amount of time to find a cure before Gosalyn, half-slime, half-duck, melts into a pile of goo.
E58
Forced to work on her boring history assignment, Gosalyn dozes off, and begins sleepwalking. She dreams herself with AstroDuck, a television show character, trying to find ""The Fountain Of Knowledge"". While she is learning about famous explorers in her dreams, Megavolt uses her as bait to trap and kill Darkwing in the real world.
E59
Aliens kidnap Launchpad to make him ruler of the universe.
E60
Darkwing's TV producer feels that Darkwing's TV show needs a new gimmick in the form of a spin-off character, which might really be Darkwing's replacement.
E61
Gosalyn takes up archery, and bests Negaduck with it. Against Darkwing's wishes she creates her alter-ego, the Quiverwing Quack and causes a stir of publicity. She also becomes Negaduck's new target - so he can regain his position as Public Enemy # 1.
E62
Negaduck steals a dimond that can steal other peoples powers. And after he steals the powers from,bushroot, megavolt, the luiquidator, and qukerjack, they have to use there weakneses to stop mega negaduck ( as he calls him).
E63
It's Ammonia Pine's worst nightmare! FOWL has teamed her with her polar opposite, her filth-loving sister, Ample Grime. It WOULD be easy for Darkwing Duck to stop them. But Gosalyn, not having enough allowance to buy a video game, has discovered that she can cash in whatever she recycles... incuding the Thunderquack's engine, the Ratcatcher, a few gas guns, etc.
E64
Darkwing chases Moleiarity to the city Kung Pow where he meets up with his old martial arts instructor, Master Lee.
E65
Darkwing Duck is accused of stealing a tribes jewel and the leader puts a curse on him. Now they have to get it back from Negabuck and sop him from using it. But where is the leader to get the curse off?