The Wild, Wild Goose Chase

E1

Danger Mouse finds a computerized hideout locator which leads him to Baron Greenback's hideouts.

The Return of Count Duckula

E2

Agent 57, the master of disguise, helps Danger Mouse defeat Count Duckula who has teamed up with Greenback to turn Parliament show-biz crazy.

Demons Aren't Dull

E3

A Demon from the 4th dimension dares Danger Mouse to stop him from stealing famous buildings.

150 Million Years Lost

E4

Danger Mouse must rescue Penfold after Professor Squakencluck's time machine sends Penfold back in time.

Planet of the Cats

E5

Danger Mouse and Penfold end up in the future where the world is ruled by cats who are taking orders from a descendent of Greenback.

Four Heads Are Better than Two

E6

Colonel K teams Danger Mouse up with a robot Penfold and Penfold with a robot Danger Mouse so one pair can help Agent 57 and the other can capture Greenback.

Tower of Terror

E7

Danger Mouse tracks Greenback down to a New York skyscraper where strange things happen to the World's Greatest Secret Agent.

The Great Bone Idol

E8

Count Duckula and Greenback team up to find the Bone Idol which can control all the dogs in the world.

Public Enemy No. 1

E9

It is up to Penfold to stop Danger Mouse when he takes up a life of crime.