Mystery at the Old Mine

E1

Bananaman gets into a sticky situation deep underground...

Lost Tribe of the Tapiocas

E2

Bananaman drops in on the mysterious jungles of the Banana Republic.

Trouble at the Mill

E3

Stupid, but well-meaning and super-strong superhero, Bananaman gets his strength from eating bananas.

The Web of Evil

E4

Bananaman comes face to face with Doctor Gloom's latest creation!

The Mummy's Curse

E5

General Blight has a plan to steal some priceless antiques...can Bananaman stop him?

The Night Patrol

E6

Bananaman is patrolling for those devious villains, the Heavy Mob!

Fog of Fear

E7

Weatherman is back, and Bananaman hasn't the foggiest!

A Tank Full of Trouble

E8

There's been a hijacking - can Bananaman track down the culprit?

Double Trouble

E9

Dr Gloom has invented a cloning machine, and it's up to Bananaman to stop it!

The Last Banana

E10

There's a problem at the banana plantations, and that's bad news for the Man of Peel!

Intergalactic Olympics

E11

Bananaman travels to the Planet Nerk to compete in King Zorg's Olympics!

The Final Orbit

E12

The Nerks have another plan to attack Earth - can Bananaman stop them?