Lost

E1

The Astraeus crew returns to Eureka four years later and must adapt to a myriad of changes, including a more oppressive version of Deputy Andy.

The Real Thing

E2

The town huddles in a last attempt to locate the vanished Astraeus before it's too late!

Force Quit

E3

Beverly Barlowe resurfaces in Eureka seeking Carter's help to free the Astraeus crew, and the rescue plan lands Carter in the crew's virtual world.

Friendly Fire

E4

When a smart fire experiment gets out of control, Carter and team discover that the Astraeus victims may be the cause.

Jack of All Trades

E5

The crew moves forward after an ordeal and Warren's visit adds to the pressure.

Worst Case Scenario

E6

Henry conducts a preparedness drill that winds up a disaster and Fargo faces a hard reality.

Ex Machina

E7

Fargo is convinced that Holly is still inside of the Matrix computer, but the DOD is determined to wipe its hard drive clean -- losing Dr. Marten forever.

In Too Deep

E8

Carter's romantic surprise for Allison turns deadly when they're trapped in a sinking marine lab with time and oxygen quickly running out.

Smarter Carter

E9

When Allison's genius older brother comes to meet her new husband, Carter feels the pressure of not being smart enough to measure up.

The Honeymooners

E10

Jack and Allison's perfect honeymoon is interrupted when sabotage is discovered in Eureka. Elsewhere, Holly faces another hurdle to remain intact.

Mirror, Mirror

E11

Eureka is cut off from the world by a malfunctioning experiment that threatens to eradicate the town's populace.

Double Take

E12

The people of Eureka are being kidnapped and replaced by body-doubles one by one unless Allison, Fargo and Zane can figure out how to avoid capture and save their town.

Just Another Day...

E13

Wormholes randomly materialize around Eureka as the Department of Defense is set to shut the town.