E1
After creating a portal to the future Raven will enlist the help of Wonder Woman and Batgirl to return her memory!
E2
Raven and the DC Super Hero Girls must unite to protect the school from the magical Book of Legends!
E3
Batgirl is babysitting Robin when a sinister shadow creature appears. What could possibly go wrong?
E4
Supergirl must save the Bottled City of Kandor from her school trash processor.
E5
It's Career Day at Super Hero High and Wonder Woman is learning from the school janitor, Parasite.
E6
Emotions run wild when Star Sapphire breaks her ring. Can she get everything back to normal before super feelings destroy the school?
E7
While the girls are preparing for the Super Hero High school play, Raven casts a good luck spell which doesn't quite go to plan.
E8
When Hawkgirl receives an unpredictable gadget upgrade from Batgirl she struggles to fight off Cheshire.
E9
When Batgirl loses her memory, she is tricked by Catwoman into teaming up and committing crimes.
E10
In an attempt to get around the ever watchful eye of Hawkgirl, Batgirl creates a sinister app to track her whereabouts.
E11
The Anti-Hall monitor app is out of control and Hawkgirl must come out of retirement to fix Batgirl's mistake.
E12
After being sent to detention, Harley Quinn becomes convinced that Super Hero High is haunted!
E13
It’s Pet Day at Super Hero High and DC Heroes such as Wonder Woman, Harley Quinn, The Flash and Batgirl have brought along some of the bravest animals they know to compete in the competition. But when some of the Super-Pets start to mysteriously disappear, the heroes will have to enlist the help of the Teen Titans shape-shifting hero, Beast Boy - to locate their missing animal friends.
E14
Wonder Woman, Supergirl, and Bumblebee compete in Super Hero High's gymnastics competition. Wonder Woman is upset after she "wobbles" on her balance beam dismount landing. But when an angry Bleez crashes the competition, Wonder Woman uses The Wobble to her advantage to defeat her.
E15
When Big Barda reluctantly joins the Roller Derby team, the bout against the Furies threatens to demolish Metropolis.
E16
Starfire discovers a brand new Earth game which she'll use to defend her friends Wonder Woman and Supergirl from Kryptomites.
E17
When a mysterious force traps Bumblebee inside a dream, Miss Martian must go inside her friend's mind and free her.
E18
Supergirl attempts to fix the things that frustrate her in order to have a perfect world. But, is a perfect world really what anyone wants?
E19
Miss Martian wants everyone to forget her birthday, but she gets a bad surprise when her friends seem more interested in attacking Metropolis.
E20
When Killer Croc breaks the school's water main before a burglary, Mera's the only one there to stop him - and she has no water to use to defend herself.
E21
It's the holidays at Super Hero High and Supergirl is reminded of how much she misses her parents. In an attempt to quench her homesickness, Supergirl goes to the North Pole where she is attacked by Captain Cold.
E22
It's the Super Hero High gift exchange and the DC Super Hero Girls are cautious of Harley's ticking gift.
E23
Dr. Seid's real identity is revealed after he uses the Math Club as a ruse to solve the Anti-Life Equation.