The Prisoner

E1

After a daring mission at a key Galra outpost, the team considers a risky alliance. One Paladin leads a journey to retrieve an important prisoner.

Blood Duel

E2

Faced with a painful decision, the Paladins reluctantly come to an agreement with Zarkon. Haggar comes to grips with memories from the past.

Postmortem

E3

A power struggle erupts within the Galra. As the Paladins argue over their next move, an attack forces them to save themselves and the Olkari.

Kral Zera

E4

Shiro acts against the wishes of the other Paladins. Powerful Galra from around the empire convene for the Kral Zera ceremony.

Bloodlines

E5

Keith is sent to find a fellow Blade named Krolia and locate a powerful weapon. Lance, Hunk and Pidge reprogram a robot to have fun.

White Lion

E6

The team searches for a portal to a mysterious, fabled Altean land called Oriande. Shiro starts to feel like there’s something wrong with him.