E1
With their endless battles over the ranger's cabin, which they do not want to share, Grizzy and the Lemmings end up blowing the cabin up.
E2
The Lemmings encounter a white bear that has drifted all the way to them on a chunk of ice that is slowly melting.
E3
Grizzy and the Lemmings, both of them fight again for Yummy XL with the help of drone.
E4
Lemmings found a magical a pink liquid thing in a cave in forest, that can make someone child inti young and young into child.
E5
Before taking a nap, Grizzy locks the food in a cupboard to prevent the Lemmings from getting into it; to be sure they cannot force the lock and throws all the house tools into the ravine. Lemmings decided to unlock the cupboard with playing tools.
E6
After fell in the underground of cabin due to lemmings, Grizzy found a magical stick which takes both of them in an unknown place, where they met dinosaurs, a big butterfly, a dragon chicken, etc.
E7
Due to crashing of lemmings, Grizzy found a pink-coloured liquid thing in the middle of rocks that if someone drinks it, they will fall in love with anyone who is standing in front of them. Grizzy wants to drink this to She bear meanwhile lemmings wants drank it to moose.
E8
After snatching from lemmimgs, Grizzy wants to eat the chocolate spread Yummy XL but a fly continuously disturbs him.
E9
Grizzy and the Lemmings found a lot of the whistles in a box in the cabin that attracts other living organisms to follow the command of whom is whistling. Both of them want to attract the flock of partridges.
E10
Grizzy and the Lemmings accidentally set off a chain reaction which sends the Yummy XL, Salmon, truck flying into space, where it damages a space station and a scientific machine fall in front of cabin with broken parts of station.
E11
Grizzy found a magical hat in the house that if something is thrown in the hat, it will came out with the help of the stick. Grizzy throws a flower in the hat to impressing she bear, while lemmings also wants the hat that they planned they themselves goes into the hat and came out with magic.
E12
Once again the main characters does not want to share Yummy XL. To washing his hand Grizzy accidentally discovers a chemical solution that make somebody invisible.
E13
During fighting for the chocolate spread, a magical hammer separates the good nature and bad nature of Grizzy and he becomes into two Grizzy that one is good Grizzy while second is bad Grizzy. Good bear make chocolate spread for lemmings while bad bear tries to get for his own.
E14
After studying a magazine advertisement with a couple standing in front of an SUV, Grizzy imagines that if he had a nice car, she-bear would be interested in him. He decided to brought a temporary car from lemmings.
E15
While chasing the Lemmings, who stole his jar of chocolate spread, Grizzy crashes into an arcade cabinet near the supermarket which displays a model fortuneteller and her crystal ball.
E16
A newly unpacked UV tanning booth holds the place of honor in the middle of the cabin; Grizzy gets it into his head that a classy tan will help him draw the attention of the she-bear.
E17
The Lemmings have turned the entire cabin topsy-turvy to organize medieval jousts with the ranger's fencing gear; Grizzy, who wishes to recover his couch, tries to straighten up, but is driven out by their fencing foils.
E18
From Ranger's mini computer, Grizzy accidentally ordered an over-board; it's a latest generation skateboard that levitates above the ground without wheels.
E19
Grizzy found a camera in the Ranger's house and he wants to go to she bear to click her photo but the lemmings also wants the camera to click their group photo.
E20
The fridge in the cabin has been replaced by a brand new state-of-the-art appliance which analyzes the body fat percentage of whoever wants to serve himself, before selecting the appropriate foodstuffs.
E21
Grizzy watches a demonstration of balloon modeling on TV; he decides to make a balloon poodle to offer the she-bear.
E22
A new fighting for getting a pillow for own, of main characters.
E23
Grizzy is awakened from his nap by the unpleasant, ongoing sound of Velcro strips being ripped off; the Lemmings have covered their bodies in Velcro and are throwing themselves against a doormat, which serves as their target.
E24
The she-bear is enamored with has lost her favorite flower in an inaccessible spot under a giant boulder; Grizzy tries to lift it but can't, so he starts an intensive bodybuilding routine.
E25
The Lemmings try to catch a bat to play rodeo, disturbing Grizzy as he plays a game on the ranger's mobile.
E26
The Lemmings have a blast testing every app on a tablet one by one; Grizzy uses the GPS to find the nearest spread godown.
E27
Grizzy sees that the Lemmings make a fake model of their bodies with a scientific machine. He also wants to make a model of him.
E28
From a train, Grizzy and the lemmings found a magical object that took them into other unknown worlds.
E29
Lemmings wants to see the TV show of cat and mouse but Grizzy comes and throws them out before changing the channel. Then they started fighting for the remote.
E30
Grizzy wants to give a surprise date for she-bear in the cabin, but due to lemmings, he repeatedly fail because the vehicles keep running fastly due to sign of board.
E31
Grizzy nap is disturbing, because lemmings started jumping on trampoline that is their new game. When he tries to stop him, he accidentally impress She-bear by jumping himself on trampoline. Then he snatches it from lemmings and starts practice on it of jump.
E32
Lemmings started playing new game with a raccoon.
E33
Grizzy found a spinner in the cabin; Lemmings also wants to play with it.
E34
Grizzy and the lemmings started playing a game with their fake mini toys which look like them.
E35
Grizzy find a tablet in the cabin which has an interesting feature.
E36
In the underground of cabin, Grizzy found a magical lamp and when he open it, a genie who looks like Grizzy came out and make all wishes true for Grizzy. Lemmings stole the lamp and when they open it a genie, who looks like a lemming came out and make the wishes true for the lemmings.
E37
Lemmings have a tablet that can make someone's face into another in it.
E38
The Lemmings discover an old book of magic spells with a formula that enables one to take on the appearance of any other creature.
E39
Grizzy and the Lemmings find an ancient table in a cave that shows past events.
E40
To finally be on an equal footing with Grizzy's imposing build and throw their own weight around in the cabin, the Lemmings decide to wear a blowup sumotori costume.
E41
The Lemmings are having a blast with the electric guitar and the cabin walls tremble with their experimental rock.
E42
The Lemmings find an American-Indian eagle amulet, that offers the powers of a bird of prey.
E43
The Lemmings discover a top-secret Canadian Army prototype that allows someone to pass through solid surfaces for a window of several seconds.
E44
In this fairy episode, due to a struck on head and see the fairy story book pictures, the Lemmings believe they are the dwarves from the tale Snow White, and start attacking the cabin with pickaxes. After that Grizzy also believes he is snow white due to same incidence.
E45
The Lemmings create a customised hang-glider using a supermarket shopping cart. Grizzy decided to snatch it to impressing the she bear.
E46
The Lemmings have turned the cabin topsy-turvy and created an obstacle course.
E47
While looking for the TV remote-control device, Grizzy found or happens onto a box in cabin, that can locate keys.
E48
Once again fighting for TV and remote of Grizzy and the Lemmings. Grizzy wants to watch TV show of Salmon fishes while lemmings wants to watch TV show of Cat and Mouse.
E49
A magic horn lands on the muzzle of a moose, endowing it with grace and the ability to fly. Grizzy decided to catch him for impressing she bear while lemmings wants to play on it.
E50
Grizzy finds a magical wind medallion in the cabin, which has a power to give someone of air, rocks, fire and cool.
E51
Awakened by a nightmare filled with Lemmings, Moose, dragon lemming, she bear, Grizzy stumbles on a scientific dream machine.
E52
In this tick tock episode, Grizzy see a strange wall clock in the cabin. It resembles a Swiss cuckoo.
E53
Exasperated by the Lemmings who prevent him from watching his favourite TV show in peace, Grizzy catapults them out of the cabin.
E54
After unearthing a crate of competition boomerangs, the Lemmings rapidly become pros capable of disarming Grizzy at a distance and ejecting him from the cabin with disconcerting ease.
E55
Grizzy is disturbed during his nap by the flies which buzz incessantly around his head; he saw that Lemmings are playing upon a carnivorous plant that can eat flying insects.
E56
Grizzy move out the batteries of TV remote, so can lemmings cannot watch TV, but they connect the TV with another object which makes full world like an animation cartoon.
E57
Once again, Grizzy shows the Lemmings they just don't measure up to him physically, and the last jar of chocolate spread is for the strongest.
E58
A vehicle comes in front of cabin and leaves a crate of chocolate spread. The Lemmings lay their hands it and hide it somewhere behind Grizzy's back.
E59
Grizzy is persuaded to find an ultimate gadget, that is a glasses for good living, which lemmings wants to snatch from him.
E60
From a helicopter, lemmings found a magical object that makes someone peaceful.
E61
The Lemmings clamour for their turn to play with the mobile phone, but Grizzy is not in the sharing mood.
E62
After being frozen for millions of years, a saber-toothed bear bursts into the cabin looking for food which disturbing Grizzy.
E63
Grizzy is captivated by a mime artist on TV who makes viewers believe in the presence of an invisible wall; to get rid of the Lemmings who have their sights set on the jar of Yummy XL chocolate spread, Grizzy hides it and pretends it's invisible. After making them fools, Lemmings also tried a fake magic incidence and snatch the Yummy XL. During fighting, Grizzy accidentally falls underground hill and found a magical leaf that could make anything real but invisible.
E64
Grizzy sees the fondness of she-bear for meditation. To seduce her, he sets out to prove he too can attain the Zen attitude.
E65
From fallen by a vehicle, Lemmings find magical objects who look like magnets that can turn anything into a flying object.
E66
Grizzy and the Lemmings decided to race between two of them and see who will win, however when they are starting the race both of them shocked to see that she-bear, a moose and a raccoon also comes for race with their own vehicles.
E67
Grizzy wants to make a butterfly of paper for she-bear while lemmings wants to make something of paper that they can play.
E68
The Lemmings shiver with cold, sneeze and are glassy-eyed: they have a big fat cold. Grizzy felt pity for them and tried to keep them well.
E69
The Lemmings find a pack of icy mints that literally chill your breath. One blast from anyone who eats them freezes everything in sight. It disturbs Grizzy once again also.
E70
Grizzy can't believe it: he has just swallowed a spoonful of his favourite food, chocolate spread, and he hates it because the lemmings replaced it with a chilly jar.
E71
Grizzy and the Lemmings finds a super-secret Canadian Army prototype that resembles a simple computer keyboard.
E72
The Lemmings are having a blast with a bowling game they found in the cabin's storeroom.
E73
After rains, to the great delight of the Lemmings, strange bouncing mushrooms sprout in the yard.
E74
With a lion-tamer's whip, a sugar bowl and much work, the Lemmings have successfully trained a caribou to go through their obstacle course.
E75
Grizzy happens onto the electronic version of the Ranger Lemming toy which is capable of reproducing the movements one teaches it, like a smart robot.
E76
The cabin is equipped with an ultra-effective pest detector capable of sensing the presence of an intruder.
E77
The favourite chocolate spread brand (Yummy XL) of Grizzy and the Lemmings seems to be organising a big competition where the prize is a giant jar of spread.
E78
When Grizzy throws out lemmings from the sofa, they placed giant remote-controlled hydraulic jacks under the cabin to transform it into a life-sized rolling ball game.