E1
Mrs. Snooply's plan to punish the pals for their wild antics backfires.
E2
Sunny tries to travel back in time to get her hands on a hot new video game.
E3
Izzy sets out to find a famous pirate treasure, only to discover it's cursed.
E4
The pals enter a quiz contest to make up for embarrassing Miss Shush.
E5
Miss Shush tries to stop the pals' rowdy behavior with a book of outdated laws.
E6
Sunny faces a dilemma when a clumsy Bubbles joins the poppleball team.
E7
A bored Izzy convinces the pals to fly to space, but their adventure takes a spooky turn.
E8
Izzy's field trip into secret tunnels doesn't go as planned.
E9
As the pals prepare for the big Cupid dance, Bubbles tries to play matchmaker.
E10
Lulu invents a new drink that takes the town by storm.
E11
The pals help a frantic Lulu prepare to give a speech at the Inventors' Society.
E12
When the mayor loses his memory, Bubbles steps in to run the city.
E13
A flying robot suit turns Sunny into a superhero, but the power soon goes to her head.
E14
Sharing a pod puts Bubbles and Sunny's friendship to the test.
E15
When Bubbles can't get her pals to join in a singalong, she resorts to sneaky tactics.
E16
Lulu's new invention leaves the Popples acting like zombies.
E17
The pals find a creative way to teach Izzy a new dance.
E18
Lulu programs Help-R to help her friends with their work, but the robot has bigger plans.
E19
Bubbles learns the hard way that her idol is a selfish diva.
E20
Mrs. Snooply moves into the treehouse for a few days and makes some big changes.