Summer Scaries

E1

As summer nears its end, the Bad Kids attempt to take care of one last task.

Summer Breakdown

E2

The Bad Kids risk everything to get rid of the Night Yorb once and for all.

Not All Who Wanda Are Lost

E3

The Bad Kids start their first day of junior year at Aguefort Adventuring Academy

Under Pressure

E4

The Bad Kids realize how much work they'll be balancing this year. Adaine gets a job.

Mall Madness

E5

The Bad Kids arrive at the astral mall to save Cassandra from a mysterious danger.

Party Politics

E6

The party at Seacaster Manor is raging as new mysteries are uncovered.

Stress Tested

E7

The Bad Kids try to balance school, popularity, extracurriculars, and the growing mystery.

Fracas at the Frostyfaire Folk Festival

E8

The Bad Kids attend the Frostyfaire Folk Festival and contend against machines gone haywire.

Vulture Clash

E9

The Bad Kids enter the Vulture Dimension - and try to solve the ultimate riddle.

Cursed Out

E10

Junior year continues to challenge the Bad Kids as winter break approaches.

A Very Merry Moonar Yulenear

E11

The Bad Kids and their families head to Fallinel for the holiday season.

Baron's Game

E12

The Bad Kids find themselves in a strange version of Mordred Manor, with an old friend and their stark father.

Infernal Conflict

E13

The Bad Kids travel across planes to delve deeper into the mystery of the forgotten god.

Dawn of Justice

E14

The Bad Kids hit an academic rough patch that could threaten everything.

The Last Stand

E15

The Bad Kids face down the ultimate test of their academic careers.

Untapped Rage

E16

The pasts of the Rat Grinders comes into focus.

The Name

E17

The Bad Kids uncover the hidden truth behind the mysteries of junior year.

Rock the Boat

E18

It's election night - and Fabian's party is taking off.

Ragenarok (1)

E19

The Bad Kids fight the creation of a new god - and try to certify election results.

Ragenarok (2)

E20

The Bad Kids' junior year comes to a climactic end.